The network is an essential element for the deployment and viability of virtual worlds in our daily lives. As collaborative experiences in XR become increasingly comprehensive and immersive, it is essential that the network infrastructure adapts to new uses: real-time collaboration around 3D, mixed environments, and metaverses. The European SAFE-6G project, launched in 2024, is […]
The European research project TRANSMIXR is coming to an end. To mark the occasion, Immersion looks back at the origins and ambitions of this project and, above all, details the prototype it has developed.
Envisioning the future of media with the adoption of XR across the entire value chain. Rethinking content production. Imagining complex immersive narrative experiences. Immersion contributed its expertise in virtual and augmented reality and developed Spatial Media.
Immersion in extended reality (XR) environments is no longer limited to the visual aspect alone. To enrich the user experience and make it more natural, we are now exploring several sensory modalities: vision, audio, haptics, and even olfactory. While the ambition is clear, its implementation remains fraught with pitfalls. As part of the HEAT research […]
ADAPTe aims to model and control a production system and develop new design methods for the product/process pair.
LITIMS (Laboratoire d’Innovation Technologique pour l’Immersion Multi-Sensorielle) is a joint laboratory between the PRISM research laboratory and Immersion.
HEAT aims to redefine the immersive experience in hyper-realistic, navigable and omnidirectional 3D spaces.
Evolved-5G is an H2020 research project funded by the European Commission. Its aim is to set up an ecosystem to facilitate access to 5G network functionalities for third-party developers. Over and above the academic aspects (scientific publications, conference participation, etc.), the project’s aim was to set up procedures and tools for the professional world interested […]